Awesome Go

gowd

CategoryGUI
SubcategoryGUI
Stars0

Rapid and simple desktop UI development with GO, HTML, CSS and NW.js. Cross platform

About gowd

gowd

Build cross platform GUI apps with GO and HTML/JS/CSS (powered by nwjs)

CircleCI Go Report Card GoDoc

How to use this library:

  1. Download and install nwjs
  2. Install this library go get github.com/dtylman/gowd
  3. Clone this repo.
  4. Place package.json, index.html, main.go and main.js from template in a new folder.
  5. go build
  6. Edit main.js and set goBinary to your your executable name:
    var goBinary = "./template"; //or template.exe
    
  7. Run nw ., the hello world template should appear: hello-world

Usage

Simplest "hello world":


import "github.com/dtylman/gowd"

func main() {
	body, err := gowd.ParseElement("<h1>Hello world</h1>", nil)
	if err != nil {
		panic(err)
	}
	gowd.Run(body)
}

Adding a button:


import (
	"github.com/dtylman/gowd"
)

func main() {
	body, err := gowd.ParseElement("<h1>Hello world</h1>", nil)
	if err != nil {
		panic(err)
	}
	p := body.AddElement(gowd.NewElement("p"))
	btn := p.AddElement(gowd.NewElement("button"))
	btn.SetText("Click me")
	btn.OnEvent(gowd.OnClick, btnClicked)
	gowd.Run(body)
}

func btnClicked(sender *gowd.Element, event *gowd.EventElement) {
	sender.SetText("Clicked!")
}

Creating and binding from HTML:

import (
	"github.com/dtylman/gowd"
	"fmt"
)

func main() {
	body, err := gowd.ParseElement("<h1>Hello world</h1>", nil)
	if err != nil {
		panic(err)
	}
	p := body.AddElement(gowd.NewElement("p"))
	em := gowd.NewElementMap()
	p.AddHtml(`<select id="select1">
		<option value="" disabled="disabled" selected="selected">Please select a name</option>
		<option value="1">One</option>
		<option value="2">Two</option>
		</select>`, em)
	em["select1"].OnEvent(gowd.OnChange, btnClicked)
	em["select1"].Object = body
	gowd.Run(body)
}

func btnClicked(sender *gowd.Element, event *gowd.EventElement) {
	body := sender.Object.(*gowd.Element)
	body.AddElement(gowd.NewStyledText(fmt.Sprintf("Selected %s", event.GetValue()), gowd.BoldText))
	body.AddElement(gowd.NewElement("br"))
}

Using bootstrap:

'gowd' supports creating bootstrap elements using the bootstrap package.

First, add bootsrap css and js to your index.html file:

    <script type="text/javascript" src="js/jquery.min.js"></script>
    <link rel="stylesheet" type="text/css" href="css/bootstrap.min.css"/>
    <script type="text/javascript" src="js/bootstrap.min.js"></script>

Then you can create bootsrap items:


import (
	"github.com/dtylman/gowd"

	"github.com/dtylman/gowd/bootstrap"
	"time"
	"fmt"
)

var body *gowd.Element

func main() {
	//creates a new bootstrap fluid container
	body = bootstrap.NewContainer(false)
	// add some elements using the object model
	div := bootstrap.NewElement("div", "well")
	row := bootstrap.NewRow(bootstrap.NewColumn(bootstrap.ColumnLarge, 6, div))
	body.AddElement(row)
	// add some other elements from HTML
	div.AddHTML(`<div class="dropdown">
	<button class="btn btn-primary dropdown-toggle" type="button" data-toggle="dropdown">Dropdown Example
	<span class="caret"></span></button>
	<ul class="dropdown-menu" id="dropdown-menu">
	<li><a href="#">HTML</a></li>
	<li><a href="#">CSS</a></li>
	<li><a href="#">JavaScript</a></li>
	</ul>
	</div>`, nil)
	// add a button to show a progress bar
	btn := bootstrap.NewButton(bootstrap.ButtonPrimary, "Start")
	btn.OnEvent(gowd.OnClick, btnClicked)
	row.AddElement(bootstrap.NewColumn(bootstrap.ColumnLarge, 4, bootstrap.NewElement("div", "well", btn)))

	//start the ui loop
	gowd.Run(body)
}

// happens when the 'start' button is clicked
func btnClicked(sender *gowd.Element, event *gowd.EventElement) {
	// adds a text and progress bar to the body 
	text := body.AddElement(gowd.NewStyledText("Working...", gowd.BoldText))
	progressBar := bootstrap.NewProgressBar()
	body.AddElement(progressBar.Element)
	
	// makes the body stop responding to user events
	body.Disable()
	
	// clean up - remove the added elements
	defer func() {
		body.RemoveElement(text)
		body.RemoveElement(progressBar.Element)
		body.Enable()
	}()

	// render the progress bar
	for i := 0; i <= 123; i++ {
		progressBar.SetValue(i, 123)
		text.SetText(fmt.Sprintf("Working %v", i))
		time.Sleep(time.Millisecond * 20)
		// this will cause the body to be refreshed
		body.Render()
	}

}

This will yield the following app:

Simple

More a more advanced usage, see the Todo sample

TodoMVC

Frequently Asked Questions

What is gowd?

gowd is a GUI library for the Go programming language. Rapid and simple desktop UI development with GO, HTML, CSS and NW.js. Cross platform

How do I install gowd?

Install gowd with the Go module system using `go get dtylman/gowd`. Check the repository for the current installation instructions.

What category does gowd belong to?

gowd is listed under GUI, specifically GUI.

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