📚 hasgo - Awesome Go Library for Go Generate Tools

Go Gopher mascot for hasgo

Generate Haskell inspired functions for your slices.

🏷️ Go Generate Tools
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Detailed Description of hasgo

Hasgo Mentioned in Awesome Go Build Status

Hasgo is a code generator with functions influenced by Haskell. It comes with some types out-of-the-box so you can start using it without running the generator. Specifically you can start using Hasgo's Strings and Ints types.

We want to focus on being:

  • Immutable
  • Strongly-Typed (no interface{})
  • Nil-safe

Pie

The inspiration for Hasgo, as well as some ideas around implementation come from the lovely Pie library, made by Elliot Chance. It's safe to say that Hasgo would not exist without Pie. However, the way Pie and Hasgo work is not the same and neither is the focus of the project. If you don't find a function in Hasgo, check out Pie! :smiley:

Example

import . "github.com/DylanMeeus/hasgo/types"
func EpicFunction() {
	// create a range of -10 -> 10. Take the absolute values, keep only even numbers, and sum them.
	result := IntRange(-10,10).
		Abs().
		Filter(func(i int64) bool {
			return i % 2 == 0
		}).
		Sum()
	// result = 60 
}

You can find more examples here.

Installation

go get -u github.com/DylanMeeus/hasgo

Or add hasgo to your go.mod file.

require github.com/DylanMeeus/hasgo/v1.0.2

Types

  • Ints ([]int64)
  • Strings ([]string)

Functions

These are the function currently available with Hasgo. It shows you which type of data they operate on as well as the Haskell type definition. The first symbol of the signature is actually the method receiver in Go terms.

Alternatively, you can consult the godoc

Generic functions

These functions can be generated for every type.

FunctionSignatureStringNumberStructDescription
Abs[a] -> [a]Return a slice containing the absolute values
All[a] -> (a -> bool) -> boolReturns true if the predicate applies to all elements in the slice
Any[a] -> (a -> bool) -> boolReturns true if one or more elements satisfy the predicate
Average[a] -> aReturns the average of all elements
Break(a -> bool) -> [a] -> ([a], [a])Returns a tuple of all elements until the first one that matches the predicate, followed by the remaining elements.
Delete[a] -> a -> [a]Returns the slice with the first occurance of the element deleted.
DropInt -> [a] -> [a]Returns the suffix of xs after the first n elements.
DropWhile(a -> bool) -> [a] -> [a]Returns the suffix of xs after the predicate's first failure.
Elem[a] -> a -> boolReturns true if the slice contains the element.
Filter[a] -> (a -> bool) -> [a]Filter the slice based on a predicate
Foldl[a] -> a -> (a -> a -> a) -> aLeft fold over the slice to reduce it to one element with starting value.
Foldl1[a] -> (a -> a -> a) -> aLeft fold over the slice to reduce it to one element.
Foldr[a] -> b -> (a -> b -> b) -> bRight fold over the slice to reduce it to one element with a starting value.
Foldr1[a] -> (a -> a -> a) -> aRight fold over the slice to reduce it to one element.
Group[a] -> [[a]]Returns a list of lists where each list contains grouped values from the input list.
Head[a] -> aReturn the first element
Init[a] -> [a]Returns all elements minus the last
Inits[a] -> [[a]]Returns all initial segments of the slice, shortest first.
Intercalate[a] -> [[a]] -> [a]Intersperses the slice in between the provided 2d-slice
Intersperse[a] -> a -> [a]Intersperses the value in between all elements of the provided slice
IsPrefixOf[a] -> [a] -> boolReturns true if the current slice is a prefix of the provided slice
Last[a] -> aReturns the last element
Length[a] -> intReturns the length of the slice
Map[a] -> (a -> a) -> [a]Returns a slice with the function applied to each element of the input
Maximum[a] -> aReturns the largest element
MaximumBy[a] -> (a -> a) -> a -> aReturns the maximum element according to comparator
Minimum[a] -> aReturns the lowest element
Modes[a] -> [a]Returns the elements with the highest frequency
Nub[a] -> [a]Returns a Slice containing one of each of the input elements
Null[a] -> boolReturns true if the slice is empty, false otherwise
Product[a] -> aReturns the product of all elements in the slice.
Reverse[a] -> [a]Returns a slice with the elements reversed
Scanl[a] -> b -> (a -> b -> a) -> [b]Left fold over the slice to reduce it to one element with a starting value and return every iteration in a slice.
Sort[a] -> [a]Returns a sorted slice (original remains unsorted)
Span(a -> bool) -> [a] -> ([a], [a])Returns a tuple of all elements until the first one that does not match the predicate, followed by the remaining elements.
SplitAtInt -> [a] -> ([a], [a])Returns a tuple with all elements up until the specified index, followed by the elements after the index.
Sum[a] -> aThe sum of elements in the slice
Tail[a] -> [a]Returns all elements minus the first
Tails[a] -> [[a]]Returns all final segments of the slice, longest first.
Take[a] -> uint64 -> [a]Take N elements from the slice, or all if N exceeds the length.
TakeWhile[a] -> (a -> bool) -> [a]Take all elements until the first one that does not match the predicate.
Uncons[a] -> (a, [a])Returns a tuple of the head and tail of the slice
Unlines[a] -> stringReturns a newline separated string of all elements in the slice
Unwords[a] -> stringReturns a space-separated string of all elements in the slice

Hardcoded functions

The built-in types (Strings, Ints, Bools) have some functions defined on them that are not generated. Mostly because we could not create them in a generic way.

TypeFunctionSignatureDescription
IntsEquals*Ints -> Ints -> boolReturns true if both slices contain the same elements
IntsEqualsOrdered*Ints -> Ints -> boolReturns true if both slices contain the same elements, in the same position
IntsIntRangeint64 -> int64 -> IntsReturn an integer range from [start,stop]
IntsIntReplicateuint64 -> int64 -> IntsReturn a slice with the input element repeated n times
StringsEquals*Strings -> Strings -> boolReturns true if both slices contain the same elements
StringsEqualsOrdered*Strings -> Strings -> boolReturns true if both slices contain the same elements, in the same position
StringsLinesstring -> StringsReturns Strings separated by a newline.
StringsStringReplicateuint64 -> string -> StringsReturn a slice with the input element repeated n times
StringsWordsstring -> StringsReturns Strings separated by a space.
BoolsAndBools -> boolReturns true if all bools are true.
BoolsOrBools -> bool Returns true if any bool is true.

* (Functions prefixed by a star are functions added to the type itself, where first element in the signature is the method receiver. So for examples, the Equals method is Ints{1,2}.Equals(Ints{1}). But, the IntRange function looks like hasgo.IntRange(0,10).

Contributing

You can help out Hasgo in a variety of ways! Here are some ideas:

  • Use Hasgo! :smiley:
  • Spread the word (Write a blog, tweet, talk about..)
  • Suggest features (Create an issue to make a suggestion)
  • Report bugs (Similarly, create an issue)
  • Contribute code. (Create a PR, we'll gladly take a look and help you get it merged!)

What's in a name?

The name Hasgo is a portmanteau of "Haskell" and "Go". I'm a big fan of both languages, though they are quite different. It's impossible to write real Haskell-like code in Go. There are some obvious differences between the languages in terms of syntax. I hope the functions in this library stay as close as possible to their Haskell implementations. There might be extra functions in here that are not in Haskell, and there will be functions in Haskell that you won't find here.

The inspiration mainly shows in the naming of functions. If the functions were named after Java lambdas, it'd be called "Jago". Sorry if you expected more Haskell goodness (I'm open to suggestions of how more haskell in Hasgo!)

Real Generics?

Currently I have an experimental implementation of hasgo here as hasgo2. It does require a development version of Go installed from source to function correctly at this stage.