📚 scs - Awesome Go Library for Authentication and OAuth

Go Gopher mascot for scs

Session Manager for HTTP servers.

🏷️ Authentication and OAuth
📂 Libraries for implementing authentication schemes.
2,122 stars
View on GitHub 🔗

Detailed Description of scs

SCS: HTTP Session Management for Go

GoDoc Go report card Test coverage

Features

  • Automatic loading and saving of session data via middleware.
  • Choice of 19 different server-side session stores including PostgreSQL, MySQL, MSSQL, SQLite, Redis and many others. Custom session stores are also supported.
  • Supports multiple sessions per request, 'flash' messages, session token regeneration, idle and absolute session timeouts, and 'remember me' functionality.
  • Easy to extend and customize. Communicate session tokens to/from clients in HTTP headers or request/response bodies.
  • Efficient design. Smaller, faster and uses less memory than gorilla/sessions.

Instructions

Installation

This package requires Go 1.12 or newer.

go get github.com/alexedwards/scs/v2

Note: If you're using the traditional GOPATH mechanism to manage dependencies, instead of modules, you'll need to go get and import github.com/alexedwards/scs without the v2 suffix.

Please use versioned releases. Code in tip may contain experimental features which are subject to change.

Basic Use

SCS implements a session management pattern following the OWASP security guidelines. Session data is stored on the server, and a randomly-generated unique session token (or session ID) is communicated to and from the client in a session cookie.

package main

import (
	"io"
	"net/http"
	"time"

	"github.com/alexedwards/scs/v2"
)

var sessionManager *scs.SessionManager

func main() {
	// Initialize a new session manager and configure the session lifetime.
	sessionManager = scs.New()
	sessionManager.Lifetime = 24 * time.Hour

	mux := http.NewServeMux()
	mux.HandleFunc("/put", putHandler)
	mux.HandleFunc("/get", getHandler)

	// Wrap your handlers with the LoadAndSave() middleware.
	http.ListenAndServe(":4000", sessionManager.LoadAndSave(mux))
}

func putHandler(w http.ResponseWriter, r *http.Request) {
	// Store a new key and value in the session data.
	sessionManager.Put(r.Context(), "message", "Hello from a session!")
}

func getHandler(w http.ResponseWriter, r *http.Request) {
	// Use the GetString helper to retrieve the string value associated with a
	// key. The zero value is returned if the key does not exist.
	msg := sessionManager.GetString(r.Context(), "message")
	io.WriteString(w, msg)
}
$ curl -i --cookie-jar cj --cookie cj localhost:4000/put
HTTP/1.1 200 OK
Cache-Control: no-cache="Set-Cookie"
Set-Cookie: session=lHqcPNiQp_5diPxumzOklsSdE-MJ7zyU6kjch1Ee0UM; Path=/; Expires=Sat, 27 Apr 2019 10:28:20 GMT; Max-Age=86400; HttpOnly; SameSite=Lax
Vary: Cookie
Date: Fri, 26 Apr 2019 10:28:19 GMT
Content-Length: 0

$ curl -i --cookie-jar cj --cookie cj localhost:4000/get
HTTP/1.1 200 OK
Date: Fri, 26 Apr 2019 10:28:24 GMT
Content-Length: 21
Content-Type: text/plain; charset=utf-8

Hello from a session!

Configuring Session Behavior

Session behavior can be configured via the SessionManager fields.

sessionManager = scs.New()
sessionManager.Lifetime = 3 * time.Hour
sessionManager.IdleTimeout = 20 * time.Minute
sessionManager.Cookie.Name = "session_id"
sessionManager.Cookie.Domain = "example.com"
sessionManager.Cookie.HttpOnly = true
sessionManager.Cookie.Path = "/example/"
sessionManager.Cookie.Persist = true
sessionManager.Cookie.SameSite = http.SameSiteStrictMode
sessionManager.Cookie.Secure = true

Documentation for all available settings and their default values can be found here.

Working with Session Data

Data can be set using the Put() method and retrieved with the Get() method. A variety of helper methods like GetString(), GetInt() and GetBytes() are included for common data types. Please see the documentation for a full list of helper methods.

The Pop() method (and accompanying helpers for common data types) act like a one-time Get(), retrieving the data and removing it from the session in one step. These are useful if you want to implement 'flash' message functionality in your application, where messages are displayed to the user once only.

Some other useful functions are Exists() (which returns a bool indicating whether or not a given key exists in the session data) and Keys() (which returns a sorted slice of keys in the session data).

Individual data items can be deleted from the session using the Remove() method. Alternatively, all session data can be deleted by using the Destroy() method. After calling Destroy(), any further operations in the same request cycle will result in a new session being created --- with a new session token and a new lifetime.

Behind the scenes SCS uses gob encoding to store session data, so if you want to store custom types in the session data they must be registered with the encoding/gob package first. Struct fields of custom types must also be exported so that they are visible to the encoding/gob package. Please see here for a working example.

Loading and Saving Sessions

Most applications will use the LoadAndSave() middleware. This middleware takes care of loading and committing session data to the session store, and communicating the session token to/from the client in a cookie as necessary.

If you want to customize the behavior (like communicating the session token to/from the client in a HTTP header, or creating a distributed lock on the session token for the duration of the request) you are encouraged to create your own alternative middleware using the code in LoadAndSave() as a template. An example is given here.

Or for more fine-grained control you can load and save sessions within your individual handlers (or from anywhere in your application). See here for an example.

Configuring the Session Store

By default SCS uses an in-memory store for session data. This is convenient (no setup!) and very fast, but all session data will be lost when your application is stopped or restarted. Therefore it's useful for applications where data loss is an acceptable trade off for fast performance, or for prototyping and testing purposes. In most production applications you will want to use a persistent session store like PostgreSQL or MySQL instead.

The session stores currently included are shown in the table below. Please click the links for usage instructions and examples.

Package
badgerstoreBadger based session store
boltstoreBolt based session store
bunstoreBun based session store
buntdbstoreBuntDB based session store
cockroachdbstoreCockroachDB based session store
consulstoreConsul based session store
etcdstoreEtcd based session store
firestoreGoogle Cloud Firestore based session store
gormstoreGORM based session store
leveldbstoreLevelDB based session store
memstoreIn-memory session store (default)
mongodbstoreMongoDB based session store
mssqlstoreMSSQL based session store
mysqlstoreMySQL based session store
pgxstorePostgreSQL based session store (using the pgx driver)
postgresstorePostgreSQL based session store (using the pq driver)
redisstoreRedis based session store
sqlite3storeSQLite3 based session store

Custom session stores are also supported. Please see here for more information.

Using Custom Session Stores

scs.Store defines the interface for custom session stores. Any object that implements this interface can be set as the store when configuring the session.

type Store interface {
	// Delete should remove the session token and corresponding data from the
	// session store. If the token does not exist then Delete should be a no-op
	// and return nil (not an error).
	Delete(token string) (err error)

	// Find should return the data for a session token from the store. If the
	// session token is not found or is expired, the found return value should
	// be false (and the err return value should be nil). Similarly, tampered
	// or malformed tokens should result in a found return value of false and a
	// nil err value. The err return value should be used for system errors only.
	Find(token string) (b []byte, found bool, err error)

	// Commit should add the session token and data to the store, with the given
	// expiry time. If the session token already exists, then the data and
	// expiry time should be overwritten.
	Commit(token string, b []byte, expiry time.Time) (err error)
}

type IterableStore interface {
	// All should return a map containing data for all active sessions (i.e.
	// sessions which have not expired). The map key should be the session
	// token and the map value should be the session data. If no active
	// sessions exist this should return an empty (not nil) map.
	All() (map[string][]byte, error)
}

Using Custom Session Stores (with context.Context)

scs.CtxStore defines the interface for custom session stores (with methods take context.Context parameter).

type CtxStore interface {
	Store

	// DeleteCtx is the same as Store.Delete, except it takes a context.Context.
	DeleteCtx(ctx context.Context, token string) (err error)

	// FindCtx is the same as Store.Find, except it takes a context.Context.
	FindCtx(ctx context.Context, token string) (b []byte, found bool, err error)

	// CommitCtx is the same as Store.Commit, except it takes a context.Context.
	CommitCtx(ctx context.Context, token string, b []byte, expiry time.Time) (err error)
}

type IterableCtxStore interface {
	// AllCtx is the same as IterableStore.All, expect it takes a
	// context.Context.
	AllCtx(ctx context.Context) (map[string][]byte, error)
}

Preventing Session Fixation

To help prevent session fixation attacks you should renew the session token after any privilege level change. Commonly, this means that the session token must to be changed when a user logs in or out of your application. You can do this using the RenewToken() method like so:

func loginHandler(w http.ResponseWriter, r *http.Request) {
	userID := 123

	// First renew the session token...
	err := sessionManager.RenewToken(r.Context())
	if err != nil {
		http.Error(w, err.Error(), 500)
		return
	}

	// Then make the privilege-level change.
	sessionManager.Put(r.Context(), "userID", userID)
}

Multiple Sessions per Request

It is possible for an application to support multiple sessions per request, with different lifetime lengths and even different stores. Please see here for an example.

Enumerate All Sessions

To iterate throught all sessions, SCS offers to all data stores an All() function where they can return their own sessions.

Essentially, in your code, you pass the Iterate() method a closure with the signature func(ctx context.Context) error which contains the logic that you want to execute against each session. For example, if you want to revoke all sessions with contain a userID value equal to 4 you can do the following:

err := sessionManager.Iterate(r.Context(), func(ctx context.Context) error {
	userID := sessionManager.GetInt(ctx, "userID")

	if userID == 4 {
		return sessionManager.Destroy(ctx)
	}

	return nil
})
if err != nil {
	log.Fatal(err)
}

Flushing and Streaming Responses

Flushing responses is supported via the http.NewResponseController type (available in Go >= 1.20).

func flushingHandler(w http.ResponseWriter, r *http.Request) {
	sessionManager.Put(r.Context(), "message", "Hello from a flushing handler!")

	rc := http.NewResponseController(w)

	for i := 0; i < 5; i++ {
		fmt.Fprintf(w, "Write %d\n", i)

		err := rc.Flush()
		if err != nil {
			log.Println(err)
			return
		}

		time.Sleep(time.Second)
	}
}

For a complete working example, please see this comment.

Note that the http.ResponseWriter passed on by the LoadAndSave() middleware does not support the http.Flusher interface directly. This effectively means that flushing/streaming is only supported by SCS if you are using Go >= 1.20.

Compatibility

You may have some problems using this package with Go frameworks that do not propagate the request context from standard-library compatible middleware, like Echo and Fiber. If you are using Echo, please use the echo-scs-session fork of this package instead.

Contributing

Bug fixes and documentation improvements are very welcome! For feature additions or behavioral changes, please open an issue to discuss the change before submitting a PR. For new stores, please also open an issue to establish whether there is wider demand for the store before submitting a PR.