Ebitengine
dead simple 2D game engine in Go
About Ebitengine
Ebitengine (v2)
A dead simple 2D game engine for Go
Ebitengine (formerly known as Ebiten) is an open source game engine for the Go programming language. Ebitengine's simple API allows you to quickly and easily develop 2D games that can be deployed across multiple platforms.

Platforms
- Windows
- macOS
- Linux
- FreeBSD
- Android (Cgo required)
- iOS (Cgo required)
- WebAssembly
- Nintendo Switch (Cgo required)
- Xbox (Cgo required) (Xbox support is limited and not available to everyone. Negotiations are currently underway to make it accessible to all.)
For installation on desktops, see the installation instruction.
Features
- 2D Graphics (Geometry and color transformation by matrices, Various composition modes, Offscreen rendering, Text rendering, Automatic batches, Automatic texture atlas, Custom shaders)
- Input (Mouse, Keyboard, Gamepads, Touches)
- Audio (Ogg/Vorbis, MP3, WAV, PCM)
Packages
Community
- Discord
#ebitenginechannel in Gophers Slack- GitHub Discussion
r/ebitenginein Reddit
License
Ebitengine is licensed under Apache license version 2.0. See LICENSE file.
The Ebitengine logo by Hajime Hoshi is licensed under the Creative Commons Attribution 4.0.
Ebitengine bundles third-party libraries. See THIRD_PARTY_LICENSES.md for their licenses.
Frequently Asked Questions
What is Ebitengine?
Ebitengine is a Game Development library for the Go programming language. dead simple 2D game engine in Go
How many GitHub stars does Ebitengine have?
Ebitengine has 13,555 GitHub stars in the directory's latest synchronization.
How do I install Ebitengine?
Install Ebitengine with the Go module system using `go get hajimehoshi/ebiten`. Check the repository for the current installation instructions.
What category does Ebitengine belong to?
Ebitengine is listed under Game Development, specifically Game Development.